Hey guys.
I wanted to show off some things I've been working on. All these assets were made utilizing the same trim sheet. I wanted to show that you can push assets without having to bake highpoly info. With this workflow you can make a ton of assets.
I have been thinking about making a tutorial for this type of workflow. Please let me know if anyone is interested!
SO to Jonas Ronnegard for those super sweet alphas. https://www.artstation.com/jronn